The Monomachine is an interesting instruments not only for “classic” synth sounds but can even work as a 6 elements drum synth sequencer.
The Six machines are not a great restriction for rhythmic composing, as the beatbox on one track only can keep the rhythm busy, while I can synthetize kicks snares, percussions and cymbals on the other channels/machines.
In this post I want to examine the monomachine as a “kick generator”.
The best “Kick machines” are without any doubt the GND-sin and the EFM machines.
The best way to start is to genearate the SINE wave, with the envelope with the decay set to do a 808 type kick and hold and release at ZERO.
The first thing to understand it’s that the punch in the sound is given by the typical pitch sweep.
Faster is the sweep , harder is the punch.
So to make the pitch sweep you can use the LFO , set to TRIG , with the EXP wave, getting the right amountand the right Speed.
As you have created your kick sound , then applying the “dynamics” efx in neighbour mode (on the folloowing track ) and setting the compressor to work in a rude way with a high ratio, medium attack and short release you get the final punch to the kick.